YouTube limited ads and video game violence
"Limited ads" is the middle tier in YouTube's ad suitability system. For gameplay creators it mostly comes down to how graphic the violence is and when it appears. This page summarizes the official text and points out where it is inconsistent, so you can plan around the uncertainty.
The three tiers
The advertiser-friendly content guidelines sort content into three outcomes for each sensitive topic: it can earn ad revenue, it can earn limited ad revenue, or it earns no ad revenue. "Limited" means that only some advertisers are willing to appear next to the video, so income may be lower. It is a different outcome from a removal or a strike.
What the guidelines say about game violence
- Generally fine: violence in video games is treated more leniently than real-world violence. Unedited gameplay with ordinary combat is generally acceptable for ad earnings.
- Can earn ads: graphic scenes outside the first seven seconds, and violence that is obscured, such as a blurred kill.
- Limited ads: graphic game violence in the thumbnail. The gaming content help page also lists graphic game violence "in the first 8 to 15 seconds" in this tier. A video whose focus is gratuitous violence, such as a montage of brutal kills, is also treated more strictly.
- No ad earnings: graphic game violence in the first seven seconds, and violence types excluded even in games, such as sexual violence, graphic torture, hate-motivated violence, and graphic violence against minors or real, named people.
"Graphic" has a specific meaning in the guidelines: brutal killings or severe injuries that focus on bodily fluids or body parts, such as beheadings or dismemberment.
The inconsistency to be aware of
When we compared the two official pages, the main violence page lists only the thumbnail as limited, while the gaming page adds the 8 to 15 second range. Both pages also list graphic game violence in the thumbnail under the no ad earnings tier, next to the first seven seconds. Neither page shows a last-updated date. Some news coverage has described the 8 to 15 second range as eligible for ads, which contradicts the gaming page as we read it. We follow the official page and take the cautious route. If you want the precise current position, open both pages and read them again before relying on this summary.
How this plays out in practice
| Where the graphic moment is | What the guidelines indicate |
|---|---|
| Thumbnail | Listed under both limited ads and no ad earnings |
| 0 to 7 seconds | No ad earnings |
| 8 to 15 seconds | Limited ads (gaming page) |
| After 15 seconds | Can earn ads, if the video is not mainly gratuitous violence |
| Blurred or obscured at any time | Can earn ads |
This table is our reading of the pages, and YouTube's automated systems and human reviewers make the actual call.
Reducing the chance of limited ads
- Open with something other than the most graphic moment. See the first seven seconds rule.
- Blur or cut graphic details if they must be early: how to blur gore.
- Pick a thumbnail without injuries: thumbnail guidance.
- Avoid titles that sell the video on gore.
Limited ads is not a verdict on your channel
The icon is shown per video in Studio. If you think a label is wrong, YouTube's help pages describe a review request for eligible videos.
Run the free check on your clip
Clip Preflight uses the seven second window as red and 7 to 15 seconds as yellow. Footage stays in your browser. Pro (one-click fixes) is coming soon.